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NPC Generator

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Advanced [show]


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is cut short. His eyes are a pleasant gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Entrepeneur, Logical. Flaws: Secretive. Bonds: Religious. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Cory Copeland, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Masterwork Heavy steel shield. 1 Buckler.


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, William studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Healer

Voice: Low range voice

Attributes [hide]

William Birkenhead, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His eyes are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Slave, Adventurer. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

John Blakeley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Fiery yellow corundum (900 gp). Pink pearl (80 gp). Black opal (900 gp). Citrine (40 gp). 1 Half-Plate.


Social Check DCs


Miles Stratford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His eyes are likewise violet.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Religious, Rich. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Miles Stratford, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Arnold Colton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a white armored body suit, with a simple tan line shooting up and back down. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Arnold will drive conversation. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Arnold Colton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)8 (-1) 18 (+4)11 (+0)
Skills Animal Handling +6, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp.


Social Check DCs

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