William Winterbourne, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly silver, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: William is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Flaws: Ugly, Depressed, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nicholas Stanford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Nicholas has worked very hard to control his curse. After a long history of fighting, Nicholas and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Secretive, Antagonistic, Disease. Bonds: Job. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
Aldous Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a hunchback. His auburn hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: Born in the west to a Marshal, Aldous learned a great deal about his father's area of expertise. His childhood dream was to be a Laborer, but he was a colossal failure. He has dedicated himself to building a better trade route.
Motivation: Further expansion of business; and many illithids want him driven away
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Don Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered nunchaku and tarnished shield as well. His hair is golden and very short. His amber eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: To unite with his sister; and he is greedy
Ideals: Fighting, Athletic. Bonds: Job, Rich, Family. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 600 sp.
Shane Windsor, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. He has a small bristly mustache and wavy red hair. His gray eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Barrister, Shane learned a great deal about his mother's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Shane's homeland. Shane decided to take the middle way and become a bodyguard. He struck the Barrister job and began his own company from there.
Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Darkwood Shield.
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