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NPC Generator

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Advanced [show]


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright brown suits and hats. His clothes are grease stained in places. His hair is cut close to his head. His eyes are likewise green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Disciplined, Artistic, Gifted. Bonds: Poor, Immigrant, Family. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

John Blakeley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)12 (+1) 9 (-1)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


John Darby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Scribe does. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south his family was never financially stable. John was born on a far southern plains where he grew up under the tutelage of his mother, an expert Scribe. He became a Scribe soon after.

Motivation: Wants to open a new tavern.

Flaws: Sensitive. Bonds: Job, Attractive, Poor, Immigrant. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

John Darby, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Charles Kimberley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky black painted plate armor. His golden hair is braided into rings. He is baby faced.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Charles Kimberley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries a battered nunchaku and tarnished monstrous two handed axe as well. He has a blonde handlebar mustache and slicked back blonde hair. This amber eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Religious, Rich. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Ralf Garfield, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His moppish chestnut hair is in a traditional bowl cut. His eyes are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Artistic. Flaws: Sensitive, Disease, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Wymar Staurheim, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 5 (-3)15 (+2)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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