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Advanced [show]


Bernard Addington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large black jacket. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: He got into the Interpreter business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted from career to career and currently works as a Interpreter.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer, Guardian. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Addington, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ralf Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with black highlights, and long green pants that bunch up around his shoes. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and an old rival family wants him found

Ideals: Fighting, Impeccable, Justice. Bonds: Poor, Family, Enemies. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Crawford, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Branson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy black suit. His white hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Impulsive. Bonds: Attractive, Poor, Guardian, Nature, Family. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Branson, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Hallewell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. He is bald on top and has large blonde tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Ugly. Bonds: In love, Adventurer, Rich. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Kody Hallewell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 17 (+3)8 (-1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. Red-brown spinel (70 gp). Alexandrite (800 gp).


Social Check DCs


Ralf Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His blonde hair is heavily combed to the right. His eyes are likewise amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Rich, In love. Occupation: Healer

Voice: Stutters

Attributes [hide]

Ralf Tenley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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