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NPC Generator

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Advanced [show]


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Spy mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Geoffrey Lindsey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 4 (-3)6 (-2)
Skills Insight -1, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp.


Social Check DCs


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large white jacket. His golden hair is greasy and uncared for. This amber eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Godfrey will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Extrovert, Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Tatum, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: This eastern man sports white clothing, slightly heavier than average wear. His clothes are grease stained in places. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Lewis Windsor, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Hourglass. 1 Silk rope. 1 Good lock.


Social Check DCs


Solomon Darlington, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a blue coat with red slacks. He is bristling with hidden weapons, mostly sickles and flails. His golden hair is cut short. His blue eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Darlington, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Pink pearl (50 gp). 1 Crowbar. 1 Silver holy symbol.


Social Check DCs


Arnold Shelly, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. He is bristling with hidden weapons, mostly falchions and sais. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a tattooed face.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Ruler and found it very stressful. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic. Flaws: Lazy. Bonds: Job, Criminal record, Rich. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Arnold Shelly, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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