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NPC Generator

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Advanced [show]


Adelard Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears grey leather gloves, a grey jacket, and tight pants. His blonde hair is singed and shortened. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has achieved small success as a Painter.

Motivation: He is content; and to be a dyer again

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Adelard Royston, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Hackney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Jeweler and is in decent physical shape. His hair is red and curly. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.

History: He was born several months after his father was called into army service. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: To be a Interpreter again; and wants to open a new tavern

Ideals: Passionate. Bonds: Religious, Military, Adventurer, Job. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Hackney, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Darby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a white handlebar mustache and slicked back white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Tailor, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Secretive. Bonds: Poor, Adventurer, Nature. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Clerebold Darby, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)8 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length white hair. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Entrepeneur, Impeccable, Fighting. Bonds: Immigrant. Occupation: Painter

Voice: French accent

Attributes [hide]

Gerard Lincoln, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Red-brown spinel (50 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Ernest Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is still thick. He has several tiny jet earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Greedy. Bonds: Rich. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Ernest Leighton, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs

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