Gomory Addington, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long blonde hair is drawn into a two foot long braid. His gray eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Flaws: Shy, Fearful. Bonds: Adventurer, Nature, Job. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3100 sp.
Adelard Bing, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He has decided he is irredeemable; and a deep hatred of gnolls
Flaws: Secretive, Addict. Bonds: Attractive, Mentor. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Theodoric Remington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is cut short. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Body Guard, but he was a colossal failure. Now he works as a singing tutor during his time off.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Optimist, Logical, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Crowbar. 1 Disguise kit. 1 Silk rope.
Reynard Kenley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He sports a long blonde beard, and similarly colored long hair. His blue eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.
History: Born to a Bookbinder, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Religious, Job. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Rock crystal (40 gp). Amber (70 gp). 1 Minor magic item.
Conrad Windsor, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair down. His eyes are gray and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Attractive, Job, Nature, Rich, Adventurer. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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