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NPC Generator

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Advanced [show]


Gerard Thorpe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Navigator business at a young age. A gifted student he started as a Stableman, but he got bored and became a Navigator. He struck the Navigator job and began his own company from there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Gerard Thorpe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Jocelyn Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black hair reaches down to his waist. His ears are large.

Personality: Calm and collected, he is a well trained Cook. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the east his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Cook. He then took over the family business and is one of the better Cook for hire.

Motivation: Sabotage a competitor; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Jocelyn Kinsley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Hailey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his spear. His blonde hair is still thick. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 4 years old his parents immigrated from the west. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and wants to work out more often

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Drogo Hailey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)6 (-2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30 pp. Deep green spinel (140 gp). Azurite (14 gp). Brown-green garnet (140 gp). White pearl (140 gp).


Social Check DCs


Thomas Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in green turtlenecks beneath a blue coat with green slacks. He sports a long chestnut beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Thomas Pinkerton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Kyle Harley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown cloak and cross-gartered white stockings. His auburn hair is cut jaggedly and amateurishly. His eyes are green.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Kyle took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Adventurer, Enemies. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Kyle Harley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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