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NPC Generator

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Advanced [show]


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Military. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Odo Payton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 4 Thunderstones.


Social Check DCs


Bertram Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: Bertram was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Cynical, Racist. Bonds: Job, Adventurer. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Bertram Stapleton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aldous Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears bulky grey painted plate armor. Beneath his clothing is a huge mess of scar tissue. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Slave, Immigrant. Occupation: Courier

Voice: Whispers

Attributes [hide]

Aldous Rodney, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Quinton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing a long, brown cloak. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east his family was never financially stable. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister

Ideals: Joker, Logical. Flaws: Disease. Bonds: Poor, Family. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Randal Quinton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Athletics +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Justin Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying brother.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Military. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Sherwood, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Red spinel (70 gp).


Social Check DCs

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