Robert Heiser, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears green leather gloves, a green jacket, and tight pants. He keeps his brown hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Robert was born with his father's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4
Possessions: 30000 cp. 1 Minor magic item.
Charles Mitchell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large white jacket. His red hair has been sun bleached extensively. His hazel eyes peer out from beneath his Stetson white hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small forest village. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist, Gifted. Bonds: Adventurer, Nature. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 7 Acid flasks. 4 Antitoxin. 1 Everburning torch.
Shane Upton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a green armored body suit, with a simple white line shooting up and back down. His black hair is still thick. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: To be a Layabout again; and further expansion of business
Ideals: Gifted. Flaws: Selfish, Ugly. Bonds: Job. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Drogo Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the south, but his parents moved at a very young age to the north. While studying, he fell in love. They married and had a son. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Banker and was forced into it by his family; and to reunite with his absent mother
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Immigrant, In love. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Malachite (12 gp). Jasper (70 gp). Tourmaline (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Byron, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly chestnut, has prominent grey streaks. His fierce gray eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Alex studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted, Logical. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!