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NPC Generator

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Advanced [show]


Adam Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean green cloak covering his clean studded leather. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. In his 10th year, his parents were killed by a drow raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Terse, Insane. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Adam Gracey, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)16 (+3) 7 (-2)14 (+2)
Skills Sleight of Hand +5, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Southey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. Balimaar was born on a far northern plains where he grew up under the tutelage of his father, an expert Banker. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Balimaar Southey, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow costume with the symbols of the four houses of cards on his torso. His blonde hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: To settle down with his crush; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Immigrant, Has a crush, Nature, Adventurer. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Weld, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 7 (-2)11 (+0)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. His left leg appears badly burned and disfigured. His blonde hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Adam Barclay, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 6 (-2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 sp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item.


Social Check DCs


Hunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He is bristling with hidden weapons, mostly greatswords and daggers. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Depressed, Lazy. Bonds: Criminal record, Attractive, Poor. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Hunter Wordsworth, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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