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Advanced [show]


Everard Soames, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Mentor, Adventurer. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Everard Soames, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)8 (-1) 10 (+0)7 (-2)
Skills Medicine +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Conrad Fidget, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered falchion and tarnished longsword as well. He wears a Stetson hat to cover his moderate length blonde hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Guardian. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Conrad Fidget, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Thorpe, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His silver hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Optimist, Logical. Bonds: Enemies, In love, Rich. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Cory Thorpe, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Wymar Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a grey vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fletcher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Opinionated. Flaws: Ugly, Disease, Insomniac. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Wymar Abram, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Zircon (50 gp). Red-brown spinel (130 gp). 3 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Gunter Harley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is white and curly. His violet eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Weaver, Gunter learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Harley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Perception +0, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 cp. Emerald (800 gp).


Social Check DCs

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