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NPC Generator

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Advanced [show]


Norman Royal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple black robe with green stripes complete with hood. His hair is short and white. His gray eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Guardian. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Norman Royal, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Lewis Winthrop, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Locksmith does, and is pretty ugly. He has brown hair. His violet unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. A gifted student he started as a Assassin, but he got bored and became a Locksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and sabotage a competitor

Flaws: Ugly, Disease, Terse. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Lewis Winthrop, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 7 Acid flasks. 2 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Randal Hackney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Randal Hackney, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trey was born in the west. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Optimist, Persistence. Bonds: Rich, Immigrant, Family. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Trey Garrick, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)7 (-2) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 sp.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered dagger and tarnished bow as well. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in bow use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Mentor. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Lincoln, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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