Heward Upton, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern man wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. He worked as a nervous Architect and found it very stressful. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Large well-done wool tapestry (400 gp). 1 Half-Plate.
Trey Byron, Male Human [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a black scarf, and carries monstrous two handed axes. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Joker. Flaws: Insane, Antagonistic. Bonds: Criminal record. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Superior lock. 1 Silk rope.
Gunter Adley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His hair is short and chestnut. His gray eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He struck the Barber job and began his own company from there.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Philantrophist, Logical. Bonds: Attractive, Military, Job. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
William Harrington, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep.
Ideals: Logical, Artistic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Rock crystal (70 gp). Malachite (10 gp). Brown-green garnet (40 gp).
Percival Blackwood, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail, and is pretty ugly. His tied-back hair is brown. His eyes are hazel and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of goblins; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 30000 cp. Amber (70 gp). Deep blue spinel (400 gp). Freshwater pearl (12 gp). Emerald (500 gp). 1 Minor magic item.
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