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NPC Generator

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Advanced [show]


Norman Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a green suit, yellow shirt, and pastel tie. He has styled his black hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has achieved small success as a Fortune-teller.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Norman Crawford, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Aldous Langley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Persistence, Artistic. Flaws: Impulsive. Bonds: Job. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Aldous Langley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Breastplate. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His chestnut hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Richie, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Don Paxton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: Born to a Jeweler, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Bowyer.

Motivation: He wants revenge against illithids; and to be a jeweler again

Ideals: Athletic, Gifted. Bonds: Poor, Job, Enemies. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Don Paxton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills History +6, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Elven, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Percival Read, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his blonde hair in a flapper bob. His fierce green eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: Percival was born the youngest of three triplets. One day when Percival was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Percival was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Flaws: Lazy, PTSD. Bonds: Family. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Read, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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