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NPC Generator

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Advanced [show]


Bertram Yorke, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Sculptor like his father before him.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Bertram Yorke, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (5 gp). Violet garnet (300 gp). Jade (130 gp). 1 Minor magic item.


Social Check DCs


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His hair is silver, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gomory was born with his mother's beautiful face. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Copeland, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with yellow pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of specialists.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Don Blyth, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a long auburn beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: PTSD. Bonds: Poor, Job. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Trym Atherton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1200 sp. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Godfrey Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy green pantaloons and a grey scarf. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Hunter, who enjoyed hunting, Godfrey was taken on many hunting expeditions. Godfrey was born on a far northern plains where he grew up under the tutelage of his mother, an expert Shipwright. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: PTSD. Bonds: Attractive, Nature, Rich, Immigrant. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Godfrey Blankley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)6 (-2) 9 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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