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Advanced [show]


Kyle Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He got into the Ploughman business at a young age. Kyle was born on a far western plains where he grew up under the tutelage of his mother, an expert Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Artistic. Bonds: Poor, Has a crush, Job, Immigrant. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Kyle Anderton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 6 (-2)14 (+2)
Skills Intimidation +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears pastel painted combat armor at almost all times. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Everard Anderton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)18 (+4) 4 (-3)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 7
Languages Common, Infernal, Abyssal, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Golden pearl (50 gp). Moss agate (5 gp). Blue sapphire (1100 gp).


Social Check DCs


Don Barton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. With bright black hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Don Barton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 16 (+3)7 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Percival Hale, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears bulky violet painted plate armor. His hair, while still mostly blonde, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: Percival was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Percival Hale, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a flail on his belt. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Gilbert was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Ashley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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