Theobald Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Theobald has worked very hard to control his curse. He struck the Animal Trainer job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new animal trainer responsibilities is difficult
Flaws: Racist, Disease, Insomniac. Bonds: Job. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Theobald York, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear white clothing when he does not wear armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Theobald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: In love, Religious. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp.
Robert Heiser, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.
Motivation: To reunite with his absent father.
Ideals: Artistic, Gifted, Athletic. Flaws: Shy. Bonds: Family. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20000 cp.
Adelard Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Tanner like his father before him.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Slave, Mentor. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 14000 cp. A miniature golden chest with tiny emeralds lining the top (140 gp). A small bag of saffron. (30 gp). Sapphire pendant on gold chain (800 gp).
Kody Haley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Opinionated. Flaws: Insomniac, Fearful. Bonds: Mentor, Military. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Darkwood Shield.
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