Don York, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in an above average manner. His brown hair is heavily combed to the right. This brown eyed southerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He seems to be bored by most things.
Flaws: Antagonistic, Selfish, Mundane. Bonds: Attractive. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1200 sp. Peridot (20 gp). Rose (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Trey Badger, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a large tan jacket. He wears his golden hair up in a very large beehive style do. He has brown eyes and a tan hat with a green feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Justice. Flaws: Depressed. Bonds: Military, Religious, Enemies. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Percival Hornsby, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His hair is always cut to a buzz. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the east, but his parents moved at a very young age to the north. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying brother.
Motivation: Retire the richest man in the east; and many orcs want him driven away
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He has all his life been fascinated with writing.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He struck the Cartwright job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Deep green spinel (110 gp). Peridot (20 gp). Red garnet (110 gp).
Gilbert Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is physically well-built. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Layabout.
Motivation: He wants revenge against dire rats.
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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