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NPC Generator

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Advanced [show]


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His golden hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them

History: A powerful wizard made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Insane, Shy, Fearful. Bonds: Attractive, Mentor, Criminal record. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Conrad Graeme, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy grey pantaloons and a brown scarf. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Ruler, who enjoyed hunting, Anthony was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Philantrophist. Bonds: Nature, Adventurer, Has a crush. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Anthony Marleigh, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. White pearl (70 gp). Zircon (60 gp). Deep green spinel (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is brown. He has a dull look in his brown eyes.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Balimaar was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Balimaar Budd, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Randal Hailey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His golden hair is smooth and relatively long. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Randal hails from a village terrorized by gnolls. He married young, but lost his spouse to gnolls. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Depressed. Bonds: Enemies. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Randal Hailey, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 16 (+3)8 (-1)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His black hair is heavily combed to the left. His eyes are violet and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Passionate, Athletic. Flaws: Fearful. Bonds: Immigrant, Military. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Guy Birkenhead, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Good lock. 1 Average lock. 1 Average lock.


Social Check DCs

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