Peter Blyth, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Peter lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Opinionated. Flaws: Ugly. Bonds: Slave, Enemies, Family. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Obsidian (13 gp). Peridot (80 gp). Black pearl (1000 gp). 1 Minor magic item.
Odo Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. His skin is fair and his fingers are delicate and long. His silver hair is still thick. His eyes are brown and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he is greedy
Flaws: Antagonistic, Forgetful, Insomniac. Bonds: Rich, Nature. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Heward Stratford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a fancy grey suit. His right hand appears badly burned and disfigured. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Dyer profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Alchemist’s fire.
Shane Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Insomniac, Addict. Bonds: Rich, Mentor. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +6
Possessions: 1000 sp. Moonstone (50 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp).
Heward Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is bristling with hidden weapons, mostly flails and hammers. His auburn hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: A rival would like him out of the picture; and regain custody of his daughter
Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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