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Advanced [show]


Diggory Shipley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His hair is black and very short. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Optimist, Philantrophist. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Shipley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Athletics -1, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Manfred Shelley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, violet shirt, and pastel tie. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Beggar, who enjoyed hunting, Manfred was taken on many hunting expeditions. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Nature, Military. Occupation: Merchant

Voice: American accent

Attributes [hide]

Manfred Shelley, Male Human Fighter 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. Brown-green garnet (60 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is dressed in a clean green cloak covering his clean studded leather. His left hand appears badly burned and disfigured. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Heward will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: He got into the Gardener business at a young age. He worked as a nervous Gardener and found it very stressful. He became a Gardener soon after.

Motivation: Further expansion of business; and to be a navigator again

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Job. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Tattersall, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp. Tiger eye turquoise (12 gp). Deep blue spinel (1200 gp). Blue quartz (12 gp).


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a grey and yellow handkerchief worn on his right side, and is pretty ugly. His brown hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against giants

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Anselm Asheton, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 300 gp. Golden pearl (90 gp). Star ruby (1300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears professional attire. His auburn hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Guard, his mother struggled to pay the bills. A gifted student he started as a Guard, but he got bored and became a Sellsword. He was always very intelligent and has formed a secret society of specialists.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and further expansion of business

Flaws: Shy, Secretive. Bonds: Attractive, Job, Poor. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Carlton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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