Arnold Milton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and white. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Arnold will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Entrepeneur, Gifted. Bonds: Immigrant. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 9000 cp. 1 Masterwork Common Melee.
Anthony Walpole, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, white, dusty cloak, marred by sweets. He has shaved his head bald. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's in love; and he desires power and/or immortality
Ideals: Persistence, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.
Roland Yeardley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses like a well dressed Stylist does. His whole body is exceptionally muscular. He wears his silver hair up in a very large beehive style do. He has brown eyes and a black hat with a white feather.
Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end.
Flaws: Shy, Disease. Bonds: Job, Immigrant, Has a crush. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
Shane Denholm, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is long and silver with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His eyes are a pleasant gray.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 7 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Guard like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Light steel shield.
Everard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is greasy and uncared for. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
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