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NPC Generator

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Advanced [show]


Arnold Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with Stetson hat. He is an epitome of beauty. He has wavy blonde hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Fortune-teller, who enjoyed hunting, Arnold was taken on many hunting expeditions. He worked as a nervous Sage and found it very stressful. He then took over the family business and is one of the better Sage for hire.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Arnold Kensley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Dalton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Lance Dalton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Peter Dudley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is renowned for his bright tan suits and hats. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Disciplined. Bonds: Adventurer, Poor, Criminal record, Job. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Peter Dudley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)18 (+4) 14 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Crowbar. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears skinny pants and wears a pastel and black robe with the hood down. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has never given up on his singing dream.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Optimist, Professionalism, Artistic. Bonds: Criminal record, Enemies. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Marley, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Chrysoprase (60 gp). Freshwater pearl (12 gp). Red garnet (130 gp). Jasper (60 gp).


Social Check DCs


Gunter Riley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and black handkerchief worn on his left side. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish black hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gunter was born with his father's beautiful face. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Gunter Riley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 3100 sp.


Social Check DCs

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