Geoffrey Yorke, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is an epitome of beauty. His chestnut hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He invites people to come help in his community garden.
History: A powerful brothel owner made him what he is. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2800 sp. 1 Banded mail.
Everard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He carries with him a set of lances on his belt, each one with a opal on the hilt. His blonde hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his broad white hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.
History: Everard was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Guardian, Family. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Wymar Sharps, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He has styled his auburn hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He loathes his own lifestyle; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic, Addict, Depressed. Bonds: Attractive. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Geoffrey Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and brown robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day
Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Godfrey Marlee, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. A freak accident while working with his Sailor father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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