Randal Kent, Male Human [Permalink]
Personal [hide]
Description: This southern man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his greatsword. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: The child of southern immigrants he idolized his father. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Randal's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he has a crush on the local carter
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Sard (40 gp). Smoky quartz (40 gp). Coral (130 gp).
Ralf Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants, and he perpetually has his bow ready. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp. 1 Masterwork Common Melee.
Everard Springfield, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a top hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Jocelyn Chester, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, tan cloak, marred by beers. He wears his white hair up in a very large beehive style do. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Greedy, Hedonist. Bonds: Military, Criminal record, Slave. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2700 sp.
Don Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Mason. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult.
Ideals: Fighting. Bonds: Job, Nature, Poor, Religious. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).
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