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NPC Generator

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Advanced [show]


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He has several tiny ruby earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast plains. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Opinionated, Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Gerard Ramsay, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tattered old clothes. His right hand appears badly burned and disfigured. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: His father raised him in a mountain cabin. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Aldous Gracey, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Aldous Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Flaws: Mundane, Antagonistic. Bonds: Family, Religious. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Aldous Kinsley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Obsidian (12 gp). Banded agate (12 gp). Golden yellow topaz (400 gp).


Social Check DCs


Peter Lester, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is auburn and curly. He has amber eyes.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Bowyer profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Athletic. Flaws: Insane. Bonds: Job, Rich, Adventurer, Family. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Peter Lester, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Don Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy grey pantaloons and a tan scarf. His golden hair and beard is wavy and long. He has a dull look in his brown eyes.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Pacifist. Flaws: Impulsive, Disease. Bonds: Rich, In love. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Don Thackeray, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)14 (+2) 14 (+2)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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