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Advanced [show]


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he is well dressed, constantly wearing a green suit, blue shirt, and tan tie. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly. Bonds: Guardian, Family, Religious, Enemies. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Hubert Beitz, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)17 (+3) 7 (-2)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Giant, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Smokesticks. 2 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet tunic with black highlights, and long brown pants that bunch up around his shoes. With bright red hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Joker, Gifted, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Wymar Chatham, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)8 (-1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Milton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves dancing and to teach people dancing more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic, Logical. Flaws: Insane. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Henry Milton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Tourmaline (140 gp). Tourmaline (140 gp).


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a violet hat with a brown feather.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable. Flaws: Fearful, Addict. Bonds: Poor, Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Gomory Chatham, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Roger Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has a blonde handlebar mustache and slicked back blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Roger Tindall, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs

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