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NPC Generator

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Advanced [show]


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears tan cloth garments or leather armor. His black hair is still thick. His gray eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Tim was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Athletic, Passionate, Artistic. Flaws: Shy. Bonds: Family. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Tindall, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his silver hair up. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west, but his parents moved at a very young age to the south. In his 10th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He struck the Carter job and began his own company from there.

Motivation: He wants revenge against illithids; and sabotage a competitor

Bonds: Job, Religious, Immigrant, Enemies. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Everburning torch. 1 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries a battered sai and tarnished kukri as well. His golden hair is cut short. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He feels threatened by others; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy, Lazy, Fearful. Bonds: Slave, Enemies. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Anselm Colton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Chalcedony (20 gp). Iolite (20 gp).


Social Check DCs


Patrick Sutton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries scimitars. With bright black hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich, Military, Slave. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Patrick Sutton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Patrick Heiser, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered crossbow and tarnished bow as well. His chestnut hair is cut short. His hazel eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Patrick was born the youngest of three triplets. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Patrick Heiser, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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