Clerebold Cornish, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: Eccentric and domineering, Clerebold will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Military, Adventurer, Rich. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Deep blue spinel (900 gp). Star rose quartz (30 gp). Lapis lazuli (10 gp).
Frederick Garfield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Hunter in town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Hunter.
Motivation: To reunite with his old friends.
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: White opal (1300 gp). Malachite (13 gp). Sard (60 gp). 1 Minor magic item.
Thomas Beitz, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a grey suit. He wears his silver hair down. His eyes, though not visible through his cowl, are brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and to be a masseuse again
Flaws: Secretive, Addict, Disease. Bonds: In love, Job. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Gerard Reed, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy red hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Sculptor, Gerard learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Roland Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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