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NPC Generator

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Advanced [show]


Charles Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He has a very tight haircut. This hazel eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He uses divination through singing.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He became a Stableman soon after.

Motivation: An old rival family wants him found; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Job. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Charles Ainsley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)5 (-3)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a tan and black robe with the hood down. His golden hair is thinning but still full. He has gleaming, smiling brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Fearful. Bonds: Job, Adventurer, Nature, In love. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Ernest Morton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)11 (+0) 11 (+0)7 (-2)
Skills Athletics -1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light yellow in addition to tight pants. His red hair is heavily combed to the right. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of orcs once and for all.

History: Patrick hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is greedy; and a deep hatred of orcs

Flaws: Addict. Bonds: Religious, Enemies, Mentor, Rich. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Patrick Acton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Brown-green garnet (50 gp). Amber (50 gp).


Social Check DCs


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Glassblower. His clothes are grease stained in places. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Engraver, but he got bored and became a Glassblower. He struck the Glassblower job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Racist. Bonds: Job, Poor, Immigrant. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Wymar Sutherland, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thomas Clapham, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. He has a very tight haircut. His eyes are likewise hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Guard, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Clapham, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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