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NPC Generator

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Advanced [show]


Patrick Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Patrick Hampton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Blackwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is afraid of women and trembles around them

History: Charles was born the youngest of three triplets. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and seeks redemption

Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Charles Blackwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in green turtlenecks beneath a grey coat with tan slacks. He is bald on top and has large golden tufts of hair around his ears. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Henry was left his mother's suit of armor and trained in its use and care. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Criminal record, Military. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Henry Holton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Geoffrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is brown and curly. His green eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Geoffrey was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: A deep hatred of goblins; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Shy, Hedonist. Bonds: Job, Rich, Enemies. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Geoffrey Emsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His chestnut hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Job, Family. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Branson, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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