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NPC Generator

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Advanced [show]


Dean Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His eyes are likewise hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Selfish, Depressed. Bonds: Military, Rich. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Dean Royston, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)14 (+2) 7 (-2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Barkeep, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Nature, Job. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Nicholas Eastoft, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Banded agate (12 gp). Freshwater pearl (12 gp). 4 Acid flasks. 4 Smokesticks.


Social Check DCs


Gomory Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears bulky brown painted plate armor. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Bonds: Slave, Criminal record, Mentor, Adventurer. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Gomory Charlton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 13 (+1)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His auburn hair is drawn into a tight pony tail with a card scrunchie. His gray eyes dart from person to person.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Merchant business at a young age. He worked as a nervous Merchant and found it very stressful. He became a Merchant soon after.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Insane, Forgetful, Mundane. Bonds: Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Shane Ainsworth, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)9 (-1) 10 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp. Silver chalice with lapis lazuli gems (150 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has wavy black hair. This gray eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and to reunite with his absent mother

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Springfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Onyx (20 gp). Amber (120 gp). Violet garnet (500 gp).


Social Check DCs

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