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NPC Generator

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Advanced [show]


Reynard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor, Adventurer. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Reynard Kelsey, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Buckler. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He wears a top hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC.

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Military, Slave. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Gerald Shelly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Darlington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His fierce blue eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Job, Criminal record, Guardian. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Darlington, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Balimaar Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Spice Merchant profession.

History: Balimaar was born in the west. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Persistence. Flaws: Shy. Bonds: Job, Criminal record, Slave. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Churchill, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. His golden hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Bonds: Poor, Adventurer, Criminal record. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Gerard Yeardley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. Brown-green garnet (130 gp).


Social Check DCs

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