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NPC Generator

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Advanced [show]


Conrad Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Engraver. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his green eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his sister

Ideals: Athletic, Professionalism. Bonds: Criminal record, Mentor, Family, Adventurer. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Conrad Garfield, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a violet tunic with blue highlights, and long tan pants that bunch up around his shoes. He wears his silver hair up. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Lewis Graeme, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Diggory Abram, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a crossbow. He wears a colorful flower in his white hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Ideals: Disciplined. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Diggory Abram, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)14 (+2) 15 (+2)8 (-1)
Skills Athletics -1, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Breastplate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is wearing a long, grey cloak. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Adventurer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Job, Mentor, Immigrant, Guardian. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Gilbert Jacobs, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Ashton, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He keeps his long golden hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: Geoffrey was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent father; and doesn't want to be a barkeep and was forced into it by his family

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Rich. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Ashton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 7 (-2)17 (+3)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 4 Antitoxin.


Social Check DCs

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