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NPC Generator

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Advanced [show]


Cory Haley, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His golden hair is lengthy and is close to two feet long. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: Born to a Glassblower, his father struggled to pay the bills. A freak accident while working with his Glassblower father left him crippled. He was granted psionic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and to be a glassblower again

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Haley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Colton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a grey suit, green shirt, and black tie. His auburn hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Ploughman and found it very stressful. He has achieved small success as a Ploughman.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Philantrophist, Joker. Flaws: Mundane. Bonds: Poor, Job. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Odo Colton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Obsidian (13 gp).


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His brown hair is lengthy. His fierce violet eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the west. His childhood dream was to be a Layabout, but he was a colossal failure. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Roscoe, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Azurite (13 gp). 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Nicholas Beverly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. His brown eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nicholas was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicholas took refuge in the ruined castle and found the beat up club and armor he uses now. He has drifted from career to career and currently works as a Adventurer.

Motivation: To be a Jeweler again.

Bonds: Nature, Enemies, Attractive, Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Nicholas Beverly, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 8 (-1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Brady, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky blue painted plate armor. He wears his blonde hair down. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Opinionated. Flaws: Addict, Racist. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Bernard Brady, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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