Conrad Clayton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, brown cloak and is in decent physical shape. His white hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Conrad was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend
Ideals: Disciplined, Impeccable. Bonds: Enemies, Job, Adventurer. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Jet (140 gp). Lapis lazuli (11 gp). Azurite (11 gp). 1 Half-Plate. 1 Chain shirt.
Peter Huckabee, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is a Metallic Dragon in disguise. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. During his travels, Peter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Peter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Peter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Insomniac, Disease. Bonds: Adventurer. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Shane Kitchur, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His hair is red, silky, and of moderate length. His eyes are a pleasant blue.
Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Selfish. Bonds: Attractive, Poor, Nature. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Obsidian (8 gp). Star ruby (400 gp). Iolite (80 gp).
Godfrey Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: He feels threatened by others; and he has money and likes to spend it
Ideals: Joker, Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp. Violet garnet (300 gp). Star rose quartz (20 gp). Violet garnet (300 gp). 1 Alchemist’s fire. 3 Holy water. 4 Thunderstones.
Cory Tenley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears red trousers with brown and black striped suspenders. He wears various colorful collared shirts. His blonde hair is kept up in a ponytail inside a broad hat. He has a dull look in his violet eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Rich, Criminal record. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Banded agate (13 gp). White pearl (100 gp). Moss agate (13 gp).
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