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NPC Generator

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Advanced [show]


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His head has been shaved. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. Gerald was born on a far western island where he grew up under the tutelage of his mother, an expert Painter. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Gerald Digby, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 13 (+1)7 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Tim Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy red pantaloons and a green scarf. His chestnut hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Cynical. Bonds: Immigrant, Attractive, Adventurer, Mentor. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Lincoln, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Jocelyn Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear green pants and tee shirts. His brown hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Jocelyn's first love is himself. His second love is also himself. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Addict, Insane. Bonds: Military, Poor. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Hadlee, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 15 (+2)6 (-2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rolf Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Mayor. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He got into the Mayor business at a young age. He dropped out of school to support his sick mother, and resented it. He has drifted from career to career and currently works as a Mayor.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Ideals: Artistic, Logical. Flaws: Depressed. Bonds: Poor, Job, Family. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Gentry, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Chad Harper, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel feathered hat and pastel clothes. His moppish white hair is in a traditional bowl cut. He has amber eyes and a pastel hat with a grey feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Chad Harper, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp.


Social Check DCs

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