Gunter Home, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Architect like his mother before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Nature, Military. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Banded mail.
Gerard Chester, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Gerard will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out east to avoid the crime he committed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Extrovert, Fighting. Bonds: Attractive, Poor, Criminal record. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Raymond Mori, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Criminal record, Immigrant, Job. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Gomory Washington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears tattered old clothes. He has a small bristly mustache and wavy golden hair. His amber eyes peer out from beneath his top yellow hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: The child of a Ruler, who enjoyed hunting, Gomory was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, PTSD. Bonds: Job, Religious, Nature. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 5 (-3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Frederick Stafford, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and red handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has red hair. His violet unseeing eyes seem to look past you.
Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.
History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He has a crush on the local Barber; and to find somewhere to settle down
Ideals: Justice. Flaws: Disease, Depressed, Mundane, Addict. Bonds: Has a crush. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Black pearl (500 gp). 1 Masterwork Common Melee.
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