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NPC Generator

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Advanced [show]


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his auburn hair to look like a famous performer. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To protect his home; and to reunite with his absent father

Flaws: Secretive. Bonds: Poor, Family, Immigrant, Guardian. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Norman Tindall, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey York, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing a long, pastel cloak. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To be a Locksmith again; and regain custody of his daughter

Flaws: Greedy, Selfish. Bonds: Military, Family, Job. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Geoffrey York, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Knight. His black hair is styled in orderly dreadlocks. He has blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Shy, Secretive, Antagonistic. Bonds: Nature. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Gerard Garrick, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Godfrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His tied-back hair is auburn. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Livingstone, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. 1 Silk rope. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a fine chain shirt which he covers with black colored cloaks and clothing, and his gloved hand is found clutching a falchion. With a patchy blonde beard and wild blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and a deep hatred of dire rats

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Gomory Allerton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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