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NPC Generator

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Advanced [show]


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Shy, Secretive. Bonds: Attractive, Family, Poor, Job. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Clerebold Shelly, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Blue quartz (4 gp). Jasper (30 gp). Malachite (4 gp). Red garnet (100 gp). 1 Minor magic item.


Social Check DCs


Rolf Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Rolf Mitchell, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. With a patchy blonde beard and wild blonde hair. His eyes are a pleasant hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: He was born in a small mountains village. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Shane Walpole, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy pastel pantaloons and a black scarf. His blonde hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Bertram Carlyle, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Conrad Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. His golden hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Warwick, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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