Miles Dayton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of luck around his neck, and a trident on his belt. His hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are a pleasant green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: Miles was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Athletic, Philantrophist, Persistence. Flaws: Mundane. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Hubert Norton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His chestnut hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Jet (100 gp). Deep blue spinel (200 gp). 1 Good lock. 1 Small steel mirror.
Richard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His brown hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to be a guard again
Flaws: Insane. Bonds: Attractive, Job, Religious, Enemies. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp.
Raymond Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear green clothing when he does not wear armor. He sports a long black beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and to find somewhere to settle down
Flaws: Ugly, Addict, PTSD, Mundane. Bonds: Family. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20000 cp. Pink pearl (130 gp).
Theobald Westcott, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Guard. He is physically well-built. His hair is silver and very short. His hazel eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Knight, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Guard like his father before him.
Motivation: Wants to raise his children well.
Flaws: Antagonistic. Bonds: Family, Poor, Job. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Silk rope. 1 Healer’s kit. 1 Masterwork Thieves’ tools.
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