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Advanced [show]


Charles Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His silver hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Kitchur, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 12 (+1)3 (-4)
Skills Deception -2, History +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His skin is fair and his fingers are delicate and long. His black hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small mountains village. He has had some formal music training, and achieved minor success. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Professionalism, Philantrophist, Artistic. Bonds: Nature, Family. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Trym Dudley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Adelard Hamilton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by teas. His white hair is still thick. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the north

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Adelard Hamilton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adam Marlowe, Male Human [Permalink]

Personal [hide]

Description: This eastern man is renowned for his bright black suits and hats. His clothes are grease stained in places. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adam's homeland. Adam decided to take the middle way and become a bodyguard. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Marlowe, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Amber (50 gp).


Social Check DCs


Peter Yardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown cloak and cross-gartered tan stockings. He has a long golden beard with little hanging trinkets. His green eyes peer out from beneath his small brown hat.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small desert village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Nature, Attractive. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Peter Yardley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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