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NPC Generator

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Ralf Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear violet pants and tee shirts. His white hair is matted, messy, and big. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Ralf Dalton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Bertram Barney, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Rich, Military, Religious, Adventurer. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Bertram Barney, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Dustin Woods, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are brown and he is always smoking a pipe.

Personality: Eccentric and domineering, Dustin will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: His religion dominates his actions.

Ideals: Athletic, Extrovert. Flaws: Mundane. Bonds: Rich, Family, Religious. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Woods, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy brown hair. His green unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Merchant mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To settle down with his crush; and he's in love

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Slave, Has a crush, Rich. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Don Allerton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nicholas Palomarez, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Tailor business at a young age. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Emotional. Bonds: Adventurer, Criminal record, Job. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Nicholas Palomarez, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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