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NPC Generator

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Advanced [show]


Guy Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His brown hair is knotted and matted. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Guy was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 9 years.

Motivation: Seeks redemption; and revenge

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Guy Budd, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Racist. Bonds: Attractive, Enemies, Poor. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Richard Brixton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Deep blue spinel (700 gp). Black opal (400 gp). Golden yellow topaz (700 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Simon Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Marshal does. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Marshal business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Logical. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Simon Trowbridge, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His white hair is heavily combed to the right. His eyes are green.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Godfrey Tattersall, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 12 (+1)5 (-3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large white mantle and cape that has been intricately interwoven into his grey robe. His blonde hair is unkempt and raggedy. He has violet eyes.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Flaws: Ugly, Insane, Disease. Bonds: Poor, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Gerald Ashton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)9 (-1) 9 (-1)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Azurite (4 gp). Golden pearl (160 gp). Obsidian (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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