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NPC Generator

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Advanced [show]


Theobald Roscoe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with small hat. His long blonde hair reaches down to his waist. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly. Bonds: Enemies, Criminal record, Poor, Immigrant. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Theobald Roscoe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)6 (-2) 7 (-2)14 (+2)
Skills Animal Handling +0, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Frederick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Roofer. With a patchy black beard and wild black hair. His violet eyes dart from person to person.

Personality: Calm and collected, he is a well trained Roofer. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered painting. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Artistic. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Wilberforce, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Heward Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a yellow and grey handkerchief worn on his right side and is in decent physical shape. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Clayton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 4 (-3)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 7
Languages Common, Terran, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Theobald Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Gifted from a young age, Theobald studied abroad. He worked as a nervous Barber and found it very stressful. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: To be a Fisher again.

Ideals: Gifted, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Theobald Lindsey, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Peridot (50 gp). Aquamarine (400 gp). Freshwater pearl (16 gp).


Social Check DCs


Everard Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin tan vertical stripes and black pants. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Disciplined, Artistic. Flaws: Insomniac, Shy. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Adley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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