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NPC Generator

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Advanced [show]


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with green and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He sports a flattop hair cut. He has violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Barkeep business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Barkeep.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist. Bonds: Rich, Job, Debt, Enemies. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Trym Windsor, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gunter Morton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Entrepeneur, Fighting. Flaws: Insane. Bonds: Poor, Slave. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Morton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Selfish, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Miles Tenley, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a green suit, tan shirt, and green tie. His long white hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Aldous was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Athletic, Philantrophist. Bonds: Guardian, Family, Nature. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Aldous Northcott, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Lance Abram, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing colorful clothing, dressed as a Shepherd. His clothes are grease stained in places. He keeps his black hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Lance was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: Expand his business; and regain custody of his daughter

Flaws: Insomniac. Bonds: Poor, Immigrant, Family, Job, Nature. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Lance Abram, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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