Roland Huxley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a black deerstalker hat and black clothes, and his gloved hand is found clutching a lance. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Roland lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To clean up the streets; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Rich, Job, Guardian. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Justin Brent, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is golden, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Cartwright. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Cartwright, Justin learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and sabotage a competitor
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Henry Kensley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His half smiles and blue eyes are beguiling and draw you in.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Gardener father left him crippled. He hasn't been sleeping well lately.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Passionate, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Heward Enfield, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a tan coat with black slacks. His skin is fair and his fingers are delicate and long. His hair is short and blonde. His eyes are green and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.
History: The child of a Herbalist, who enjoyed hunting, Heward was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Dustin Stratford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Spice Merchant father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to open a new tavern; and to reunite with his absent father
Flaws: Ugly, Disease. Bonds: Poor, Family, Job. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Masterwork studded leather.
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