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NPC Generator

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Advanced [show]


Gerald Hayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, grey, dusty cloak. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Gerald studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Painter

Voice: German accent

Attributes [hide]

Gerald Hayden, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 9 (-1)6 (-2)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Theodoric Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white top hat and white clothes. His auburn hair is still thick. He has gleaming, smiling gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and wants to raise his children well

Flaws: Secretive, Hedonist, Mundane. Bonds: Criminal record, Family. Occupation: Detective

Voice: Raspy

Attributes [hide]

Theodoric Blakeley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. Tourmaline (100 gp). 1 Antitoxin.


Social Check DCs


Ralf Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a long auburn beard with little hanging trinkets. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Family, Enemies. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Ralf Van Es, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his ceremonial dagger ready. He has a small bristly mustache and wavy blonde hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Fighting, Logical. Flaws: Ugly, Fearful, Insane. Bonds: Poor. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

John Addington, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Black opal (800 gp).


Social Check DCs


Gerald Bristol, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey costume with the symbols of the sun god on his torso, and is pretty ugly. His silver hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with singing.

History: He was born blind and as such lacked many opportunities for work. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Military. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Gerald Bristol, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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