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NPC Generator

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Advanced [show]


Manfred Rutherford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Hunter, Manfred learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Hunter for hire.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Opinionated, Gifted, Persistence. Bonds: Job, Has a crush. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Manfred Rutherford, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Chad studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and further expansion of business

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Middleton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hubert Sherwood, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears just a violet suit. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy white hair. This gray eyed northerner is not easily forgotten.

Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: Born in the north to a Tailor, Hubert learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Hubert Sherwood, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 7 (-2)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 8
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear tan pants and tee shirts. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 7 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Solomon Kensley, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Zircon (80 gp). Sardonyx (80 gp). Amethyst (50 gp). Brown-green garnet (50 gp).


Social Check DCs


Adelard Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish white hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Rich, Slave. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Adelard Graeme, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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